League of Legends map and match settlement
Maps under ten players at start void. Disconnect in the first ten minutes without reconnect/replace voids affected map and match bets; after minute ten, official result. Walkover/admin in the first ten minutes voids undecided map and match bets; after minute ten, official result.
Chronobreak: prematch follows official results; live bets placed during the chronobreak timeframe are cancelled; other live bets follow official results. Destroying the Nexus wins the map.
Match markets mirror other titles (2-way/3-way, map handicaps 1.5/2.5, exact map tally, total maps). Map props: duration (exact threshold = OVER), kill totals/handicaps, Xth kill, first-to-reach, first blood, first inhibitor/Baron, kill parity, Quadra/Penta announcements, dragon spawn types and dragon soul (3rd elemental); Elder Dragons are excluded from elemental dragon totals. Player markets use gol.gg with stream fallback.
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